Q: Is Dovedale Computers "In Trade"?
A: Yes Dovedale Computers is "In Trade"
A: Yes Dovedale Computers is "In Trade"
Q: Do your website prices include GST?
A: All prices on our website include GST unless other wise stated.
A: All prices on our website include GST unless other wise stated.
Q: Do you guys have a shop and where is it?
A: Dovedale Computers has found in this technological age a brick and mortar shop is unnecessary as most contact is done through the internet/phone. Our much lower overheads are passed directly on to you the customer. We are available via email and phone call/text or you are welcome to make an appointment to talk to us in person about all your computer requirements(at our location or yours).
A: Dovedale Computers has found in this technological age a brick and mortar shop is unnecessary as most contact is done through the internet/phone. Our much lower overheads are passed directly on to you the customer. We are available via email and phone call/text or you are welcome to make an appointment to talk to us in person about all your computer requirements(at our location or yours).
Q: What forms of payment do you accept?
A: Dovedale Computers accepts Cash and Bank deposit/Internet banking.
A: Dovedale Computers accepts Cash and Bank deposit/Internet banking.
Q: When it comes to PC gaming what does FPS mean?
A: FPS stands for Frames Per Second.
The FPS Numbers Explained.
When we benchmark our video cards and look at the graphs, we aim to get to a certain level of FPS which we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames Per Seconds (FPS), the overall gameplay feels smoother. There are three numbers we're looking out for when it comes to our benchmarks.
30 FPS - It's the minimum number we aim for when it comes to games. If you're not dropping below 30 FPS during games, you're going to have a nice and smooth gaming experience. The ideal situation is that even in a heavy fire fight, the minimum stays above 30 FPS making sure that you can continue to aim easily or turn the corner with no dramas.
60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better and as mentioned above, it means we've got some smooth game play happening.
120 FPS - The new number that we've been hunting down over recent months. If you're the owner of a 120 Hz monitor, to get the most out of it you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings with it a certain fluidity that can't really be explained, but instead has to be experienced. Of course, if you're buying a 120 Hz monitor to take advantage of 3D, an average of 120 FPS in a benchmark means that in 3D you will have an average of 60 FPS, which again means you should expect some smooth gameplay.
A: FPS stands for Frames Per Second.
The FPS Numbers Explained.
When we benchmark our video cards and look at the graphs, we aim to get to a certain level of FPS which we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames Per Seconds (FPS), the overall gameplay feels smoother. There are three numbers we're looking out for when it comes to our benchmarks.
30 FPS - It's the minimum number we aim for when it comes to games. If you're not dropping below 30 FPS during games, you're going to have a nice and smooth gaming experience. The ideal situation is that even in a heavy fire fight, the minimum stays above 30 FPS making sure that you can continue to aim easily or turn the corner with no dramas.
60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better and as mentioned above, it means we've got some smooth game play happening.
120 FPS - The new number that we've been hunting down over recent months. If you're the owner of a 120 Hz monitor, to get the most out of it you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings with it a certain fluidity that can't really be explained, but instead has to be experienced. Of course, if you're buying a 120 Hz monitor to take advantage of 3D, an average of 120 FPS in a benchmark means that in 3D you will have an average of 60 FPS, which again means you should expect some smooth gameplay.
Q: What is the difference between consumer cards (Radeon & Geforce) and professional cards (Firepro/Quadro)?
A: Professional cards are about exact pinpoint accuracy rendering for things such as vehicles, buildings, contraptions, etc. designs. Think about many moving parts working together for an engine prototype….things where a millimeter off could mean hundreds of thousands of dollars lost or worse death. They are tools for professionals, and if you really need one you’ll know it.
Consumer cards are built for speed at the cost of accuracy, seeing as gaming rendering need to be fast, not perfectly accurate. Workstation cards are the opposite, they need to be perfectly accurate at all times, performance matters yes but not over accuracy.
Professional cards differ from consumer cards with their lower power consumption, ECC memory (expensive, but prevents errors from the memory) as well as very robust and detailed driver support.
Workstation card core chips are mostly identical to the consumer grade stuff (except for the memory controller), but everything around it is usually made of much higher quality components. The heatsinks, fans, power delivery components, PCB, etc. are made of higher grade materials, the list goes on.
A: Professional cards are about exact pinpoint accuracy rendering for things such as vehicles, buildings, contraptions, etc. designs. Think about many moving parts working together for an engine prototype….things where a millimeter off could mean hundreds of thousands of dollars lost or worse death. They are tools for professionals, and if you really need one you’ll know it.
Consumer cards are built for speed at the cost of accuracy, seeing as gaming rendering need to be fast, not perfectly accurate. Workstation cards are the opposite, they need to be perfectly accurate at all times, performance matters yes but not over accuracy.
Professional cards differ from consumer cards with their lower power consumption, ECC memory (expensive, but prevents errors from the memory) as well as very robust and detailed driver support.
Workstation card core chips are mostly identical to the consumer grade stuff (except for the memory controller), but everything around it is usually made of much higher quality components. The heatsinks, fans, power delivery components, PCB, etc. are made of higher grade materials, the list goes on.